Monday, 2 February 2015

Five Nights At Freddy’s: If There Was Ever An Excuse To Hand In Your P45…

Five Night’s At Freddy’s is an indie point-and-click game that takes horror to another level. With its minimalistic presentation and an emphasis on its audio design, the game’s atmosphere plays on the impending threat of the animatronics that’ll leave your imagination running wild.

The aim of the game is to survive five nights as a security guard at the infamous Freddy FazBear’s Pizzeria. With limited power, the player must hold off the bloodthirsty animatronics by using the doors and camera feeds or be met with a gruesome end.

Even without both the third dimension and high production values of triple A titles, the game itself is truly terrifying. Its less-is-more approach to its design makes the player feel helpless when confronted with the animatronics. Your inability to move, with only the cameras and doors to protect you, creates a suspense that even the most sophisticated horror games fail to deliver.

The game’s lack of audio also manages to create an atmosphere that is positively chilling. Everything is silent, except for the gentle hum of the fan and the warning growl of the approaching toy. Whilst the AI is relatively basic, the animatronics are by no means predictable. Its tendency to play around like an innocent child before closing in for the kill will leave you on the edge of your seat.

Due to its simplistic design, Five Night’s At Freddy’s runs the risk of becoming repetitive.  Once mastered, there is not much more to expect beyond slamming doors and managing battery life, making it hard to find anything else beyond the atmosphere.


Regardless, Five Nights At Freddy’s is highly entertaining with its gameplay mechanics and aesthetics that contribute to an overall feeling of fear and paranoia. No nightmare can come close to the terror of looking into the eyes of a plush toy that has come to rip you apart. Once Five Nights at Freddy’s digs its claws into you, it will be impossible to let go.

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